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B10Opening

Caro-Kann Defense

1. e4 c6

a8b7c6d5e4f3g2h1

White to move

Legal moves
30
Games in the next 4 moves
456,786
Different positions among them
160,124
Named lines from here
109

See it on the mapOn the opening map

Named after Horatio Caro and Marcus Kann, who analysed it in 1886. Black prepares ...d5 with ...c6 and keeps the light-squared bishop free; it is famous for its solidity and was a favourite of Anatoly Karpov.

It is reached after 2 moves: 1. e4 c6.

White is to move and has 30 legal moves. Over the next four moves — two for each side — the game can branch into 456,786 different games. Those games reach 160,124 different positions: most positions can be reached in more than one way, 2.9 on average.

The Lichess opening list names 109 further lines after this position, such as Hillbilly Attack (2. Bc4) and Accelerated Panov Attack (2. c4).

Map of every game of the next four moves after the Caro-Kann Defense
Every game of the next four moves from this position, as the map draws it. Each ring is one more move; the outer ring holds all 456,786 games.

Move by move

  1. 1. e4King's Pawn Game
  2. 1... c6Caro-Kann Defense

Named lines from here

Famous games through this position

Deep Blue Beats KasparovDeep Blue – Kasparov, New York 1997, move 1The last game of the first match a computer won against the world champion, over in 19 moves. Réti's MateRéti – Tartakower, Vienna 1910, move 1After a queen sacrifice the two bishops finish the game with mate in 11 moves.

Related openings

FEN

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