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C20Opening

King's Pawn Game:Wayward Queen Attack

1. e4 e5 2. Qh5

a8b7c6d5e4f3g2h1

Black to move

Legal moves
26
Games in the next 4 moves
977,212
Different positions among them
331,057
Named lines from here
2

See it on the mapOn the opening map

Also called the Parham Attack. The queen comes out on move two to aim at f7 — the idea behind the Scholar’s Mate — but Black can chase it and gain time.

It is reached after 3 moves: 1. e4 e5 2. Qh5. It is a line of the King's Pawn Game.

Black is to move and has 26 legal moves. Over the next four moves — two for each side — the game can branch into 977,212 different games. Those games reach 331,057 different positions: most positions can be reached in more than one way, 3 on average.

The Lichess opening list names 2 further lines after this position, such as Kiddie Countergambit (2... Nf6) and Mellon Gambit (2... Nc6 3. Bc4 Nh6 4. d3 g6 5. Qf3 f6 6. Ne2 d5).

No other order of these moves reaches this position: each move depends on the one before.

Map of every game of the next four moves after the King's Pawn Game: Wayward Queen Attack
Every game of the next four moves from this position, as the map draws it. Each ring is one more move; the outer ring holds all 977,212 games.

Move by move

  1. 1. e4King's Pawn Game
  2. 1... e5King's Pawn Game
  3. 2. Qh5King's Pawn Game: Wayward Queen Attack

Named lines from here

Related openings

FEN

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