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B17Opening

Caro-Kann Defense:Karpov Variation

1. e4 c6 2. d4 d5 3. Nd2 dxe4 4. Nxe4 Nd7

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White to move

Legal moves
42
Games in the next 4 moves
1,010,408
Different positions among them
348,724
Named lines from here
7

See it on the mapOn the opening map

Named after Anatoly Karpov: 4...Nd7 prepares ...Ngf6 without allowing doubled pawns.

It is reached after 8 moves: 1. e4 c6 2. d4 d5 3. Nd2 dxe4 4. Nxe4 Nd7. It is a line of the Caro-Kann Defense.

White is to move and has 42 legal moves. Over the next four moves — two for each side — the game can branch into 1,010,408 different games. Those games reach 348,724 different positions: most positions can be reached in more than one way, 2.9 on average.

The Lichess opening list names 7 further lines after this position, such as Modern Variation (5. Ng5) and Smyslov Variation (5. Bc4 Ngf6 6. Ng5 e6 7. Qe2 Nb6).

The same moves can be played in 13 different legal orders that all reach this position. For example 1. d4 c6 2. e4 d5 3. Nd2 dxe4 4. Nxe4 Nd7, which starts as the Queen's Pawn Game.

Map of every game of the next four moves after the Caro-Kann Defense: Karpov Variation
Every game of the next four moves from this position, as the map draws it. Each ring is one more move; the outer ring holds all 1,010,408 games.

Move by move

  1. 1. e4King's Pawn Game
  2. 1... c6Caro-Kann Defense
  3. 2. d4Caro-Kann Defense
  4. 2... d5Caro-Kann Defense
  5. 3. Nd2Caro-Kann Defense: Modern Variation
  6. 3... dxe4—
  7. 4. Nxe4Caro-Kann Defense: Main Line
  8. 4... Nd7Caro-Kann Defense: Karpov Variation

Named lines from here

Famous games through this position

Deep Blue Beats KasparovDeep Blue – Kasparov, New York 1997, move 4The last game of the first match a computer won against the world champion, over in 19 moves.

Related openings

FEN

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